MSST Bible

De-breath

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- Sucial de-breath VR v1/2 models

- Aspiration Mel models by Sucial | config | MVSEP (one variant) (“grabs a lot more than just breaths and other sounds too, de breath gets ONLY breaths” - isling)

- yxlllc’s harmonic noise separation VR model (can be used in UVR: rename “model” to some model name, and pt extension to pth, then use Install model option and set config settings to: VR 5.1, 32/128, 1band_sr44100_hl512;

“it's really useful while making covers and when an OG song is airy/whispery. I'm not the sharpest tool in the shed so I resort to using websites like this” - wancitte

“very good at further removing the noise from a dereverbed vocal yet it is mono. (...) it did have two channels on export but both of them have audible information except one has only some noise that can be easily removed then mix the other channel up to stereo” - mohammedmehditber. Maybe attached CLI code will have better mono model handling)

 

- Accusonus ERA Bundle (free/gave away plugin after FB acquisition) download

- Dead Duck (free breath removal/gate plugin)

 

- Noiseworks VoiceAssist (paid plugin supporting ARA, having its own audio editor inside the session highlighting all the breaths allowing to turn them down automatically or with specific threshold for each)

- Izotope RX11’s breath control (paid; VST/Audio Editor)
(“The “remove breaths” preset they have on it Usually works about 95% of the time for me” -5b)

- cathar by vbasky (free, CML; it has many other tools)

 

- DNR v3 (Sometimes (...) (without vocal help), the grunts and breathing will be in the SFX, and the dialogue in the speech, while both will be in the music) - fal_2067

- Mel-Roformer de-reverb by anvuew v2 (a.k.a. 19.1729 SDR) | DL | config | Colab

(“when it gets breathy or like it has falsetto, it seems to remove a lot of it, it's very weird at the breathy-ish parts of it lol, will be using this mainly if there are heavy vocal effects I want removing” - isling”)
- MDX23C-InstVoc HQ (“ in some cases, it also removes some airy parts from specific words, and some non-verbal sounds (breathing, moaning).”

 

De-plosive

- iZotope RX De-plosive (paid; as plugin or in RX Editor)

- Accusonus Plosive Remover from ERA Bundle (free/gave away plugin after FB acquisition) download

- cathar by vbasky (free, CML; it has many other tools)

- oeksound spiff (Its cut mode which can be used to filter out vocals from some unwanted mouth noises/plosives)

 

De-fader

- Makidanyee’s de-fader Python script for linear fade-in/outs (otherwise it won't work).

 

 

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Manipulate various MDX settings and VR Settings to get better results

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Final resort - specific tips to enhance separation if you still fail in certain fragments or tracks

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Get VIP models in UVR5 GUI (optional donation) - it's if you can't find some of the listed above or in top ensembles chart:

https://www.buymeacoffee.com/uvr5/vip-model-download-instructions

 

(dead links)

List of VR models in UVR5 when VIP code is entered (w/o two denoise by FoxyJoy yet):

https://cdn.discordapp.com/attachments/708595418400817162/1104424304927592568/VR-Arch.png

List of MDX models when VIP Code is entered (w/o HQ_3 and voc_ft yet and MDX23C):

https://cdn.discordapp.com/attachments/708595418400817162/1103830880839008296/AO5jKyQ.png

 

More updated list can be found in that UI:
https://huggingface.co/spaces/TheStinger/UVR5_UI

(some models might be not from Download Center/VIP code)

 

Models repository backup of all UVR5 models in separate links

https://github.com/TRvlvr/model_repo/releases/tag/all_public_uvr_models

 

Some models might be not available in the repository above, as e.g. 427 model which is available only after entering VIP code.

 

(just in case, here's the link for 427:

https://drive.google.com/drive/folders/16sEox9Z_rGTngFUtJceQ63O5S9hhjjDk?usp=drive_link

Copy it to UVR folder\models~MDX folder and rename the model name to:
UVR-MDX-NET_Main_427)

 

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Q: “Hello, we are now getting very good results in turning music that includes human voice into only instrumental. Sometimes there are vocal leaks that we can call just crumbs or whispers, but this is not that important. But now we have another important problem. People who do not want to listen to vocals, that is, who only want to listen to the music that remains when the vocals are deleted, encounter a problem. Sometimes there are big gaps in the songs. Because not every song is arranged in a way that continuous instrumental music is heard, and when the vocal part is deleted, a perception of silence or emptiness can occur. It is as if the music does not have continuity, and everything is cut off in some parts of the song. The reason for this is that when the vocal is deleted, the vocal melody is also destroyed. Although it seems like a good idea at first, when we listen to music that is only instrumental with the vocals deleted, that song loses a lot of its identity. As a result, I want to learn how we can preserve the vocal melody after deleting the vocal. What I mean is, can we divide the song into instrumental and vocal and then turn the melody of the vocal part into an instrument such as piano, bass guitar, flute, etc. Then, I want to combine this vocal melody with the instrumental result.” - sweetlittlebrowncat

 

A: You could try out some older, less aggressive models than Roformers. Even GSEP.

They can sometimes leave some melody from vocals (in fact, some quiet harmonies), so the song is not so "dead" after separation. Actually, you could try to separate vocals into separate stems to look for something useful to mix with the instrumental quietly.

Check Vocal models, then separate further with BV/Karaoke models or alternatively check GSEP, MDX-Net and maybe even VR models. Open document outline of this document and there you have all the interesting sections.

 

Also, you can use:

"https://audimee.com/

split instrumental from vocal

use vocal as input

convert it into piano, bass, flute, whatever they offer

merge

profit" - Bas Curtiz

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